DotaLeak › Patches › 7.40c

Dota 2 patch 7.40c: all changes

Released January 21, 2026. 38 heroes and 2 items changed. Next to each hero — how often pros pick it on this patch and how that changed. Current patch: 7.41f.

Items

Khanda
  • Can now be disassembled
Phylactery
  • All Attributes bonus decreased from 7 to 6
  • Mana Regen decreased from 2.5 to 2.25

Heroes

AbaddonAxeBatriderBloodseekerBrewmasterBroodmotherClinkzDark SeerDoomDrow RangerEarthshakerEmber SpiritGrimstrokeGyrocopterHuskarJakiroLargoLegion CommanderLone DruidMeepoMonkey KingNature's ProphetPangolierPhantom AssassinPhantom LancerPudgeRing MasterRubickShadow DemonSlardarSlarkSpectreTerrorbladeTidehunterTimbersawTreant ProtectorUrsaViper

Abaddon

Pro 7.40: pick 9.0% · WR 49.4%
Curse of Avernus
  • No longer applied by illusions

Axe

Pro 7.40: pick 9.9% · WR 48.3%
  • Strength gain decreased from 2.8 to 2.7
Talents
  • Level 15 Talent Battle Hunger Damage Per Second decreased from +10 to +8

Batrider

Pro 7.40: pick 13.0% · WR 53.4%
  • Agility gain increased from 1.8 to 2.0
  • Damage gain per level increased from 3.4 to 3.5

Bloodseeker

Pro 7.40: pick 0.6%
Bloodrage
  • Max Health Damage per second decreased from 1.4% to 1.2%
Talents
  • Level 10 Talent Health increased from +175 to +200
  • Level 20 Talent Agility decreased from +20 to +15
  • Level 20 Talent Rupture Cast Range decreased from +425 to +400

Brewmaster

Pro 7.40: pick 8.8% · WR 49.8%
Liquid Courage
  • Aghanim's Shard Max HP Regen per second increased from 2% to 2.5%
Drunken Brawler
  • Earth Brawler Armor increased from 2/4/6/8 to 3/5/7/9

Broodmother

Pro 7.40: pick 2.5% · WR 57.8%
Spin Web
  • Max Charges decreased from 4/6/8/10 to 3/5/7/9
Incapacitating Bite
  • No longer applied by illusions
Talents
  • Level 15 Talent Incapacitating Bite Attack Bonus decreased from +8 to +6
  • Level 25 Talent BAT Reduction during Insatiable Hunger decreased from 0.2s to 0.15s

Clinkz

Pro 7.40: pick 11.9% · WR 52.6%
Skeleton Walk
  • Skeleton Building Damage penalty increased from 25% to 75% Also applies to Burning Army skeletons
  • No longer upgraded with Aghanim's Scepter
  • Now Aghanim's Scepter only provides Burning Army ability without increasing Skeleton Archer Hits to Kill by 1
Talents
  • Level 15 Talent Attack Range decreased from +60 to +50
  • Level 25 Talent Searing Arrows Multishot no longer applies to Skeleton Archers

Dark Seer

Pro 7.40: pick 4.0% · WR 46.7%
  • Base Armor increased by 1

Doom

Pro 7.40: pick 3.7% · WR 47.9%
Infernal Blade
  • Mana Cost decreased from 40 to 35

Drow Ranger

Pro 7.40: pick 3.1% · WR 33.3%
Talents
  • Level 25 Talent Marksmanship Chance decreased from +10% to +8%

Earthshaker

Pro 7.40: pick 1.8% · WR 34.8%
Fissure
  • Mana Cost decreased from 120/125/130/135 to 115/120/125/130

Ember Spirit

Pro 7.40: pick 24.4% · WR 54.2%
Searing Chains
  • Duration decreased from 1.5/2/2.5/3s to 1.25/1.75/2.25/2.75s
  • Damage Per Second rescaled from 50/70/90/110 to 100

Grimstroke

Pro 7.40: pick 2.8% · WR 56.8%
  • Base damage increased by 1
  • Damage at level 1 decreased from 46–50 to 47–51
Ink Swell
  • Cast Range increased from 500/600/700/800 to 650/700/750/800
Talents
  • Level 15 Talent Ink Swell Movement Speed increased from +12% to +15%

Gyrocopter

Pro 7.40: pick 16.9% · WR 47.7%
  • Base Attack Speed decreased from 125 to 115
  • Agility gain increased from 3.2 to 3.4
Talents
  • Level 25 Talent Call Down Cooldown Reduction increased from 30s to 40s

Huskar

Pro 7.40: pick 6.5% · WR 61.5%

Jakiro

Pro 7.40: pick 31.3% · WR 50.9%
  • Base Intelligence decreased from 26 to 25
  • Damage at level 1 decreased from 53–61 to 52–60
Ice Path
  • Path Duration decreased from 3/3.5/4/4.5s to 2.6/3.1/3.6/4.1s

Largo

Pro 7.40: pick 10.7% · WR 59.4%
  • Added to Captains Mode
  • Intelligence gain increased from 2.4 to 2.6
Frogstomp
  • Damage per stomp increased from 35/45/55/65 to 36/48/60/72
Amphibian Rhapsody
  • Now can be toggled while silenced
  • Radius increased from 750 to 800

Legion Commander

Pro 7.40: pick 1.7% · WR 48.9%
Duel
  • Aghanim's Scepter Duration decreased from 5.5/6/6.5s to 5/5.5/6s

Lone Druid

Pro 7.40: pick 0.1%
  • Base Agility increased from 20 to 22
  • Damage at level 1 increased from 42–46 to 44–48
Savage Roar
  • Duration increased from 0.8/1.2/1.6/2s to 1.1/1.4/1.7/2s
Talents
  • Level 25 Talent Slow Resistance during True Form increased from 60% to 70%

Meepo

Pro 7.40: pick 1.4% · WR 64.9%
MegaMeepo
  • Poof damage factor per additional Meepo decreased from 75% to 50%
Talents
  • Level 10 Talent Poof Damage decreased from +50 to +40
  • Level 20 Talent Ransack Health Steal decreased from +8 to +7

Monkey King

Pro 7.40: pick 4.6% · WR 49.6%
Jingu Mastery
  • Bonus Damage increased from 30/75/120/165 to 30/80/130/180
Talents
  • Level 10 Talent Primal Spring Max Damage increased from +85 to +90

Nature's Prophet

Pro 7.40: pick 3.5% · WR 48.4%
Nature's Call
  • Treant Damage increased from 16/24/32/40 to 16/25/34/43

Pangolier

Pro 7.40: pick 2.1% · WR 35.7%
  • Base Strength increased from 19 to 20
Fortune Favors the Bold
  • Chance Reduction increased from 40% to 50%
Swashbuckle
  • Cooldown decreased from 20/17/14/11s to 19/16/13/10s

Phantom Assassin

Pro 7.40: pick 3.7% · WR 47.9%
Talents
  • Level 10 Talent Stifling Dagger Cooldown Reduction increased from 1.5s to 2s

Phantom Lancer

Pro 7.40: pick 1.5% · WR 32.5%
Illusory Armaments
  • Min Damage at level 1 decreased from 18% to 17% Increment value per 3 level ups is still 2%
Doppelganger
  • Mana Cost increased from 50 to 70

Pudge

Pro 7.40: pick 7.1% · WR 53.3%
Meat Shield
  • Mana Cost increased from 50/60/70/80 to 65/70/75/80

Ring Master

Pro 7.40: pick 14.3% · WR 52.0%
  • Base Agility decreased from 13 to 11
  • Agility gain increased from 1.4 to 1.6

Rubick

Pro 7.40: pick 4.2% · WR 51.8%
Telekinesis
  • Cooldown decreased from 23/20/17/14s to 22/19/16/13s

Slardar

Pro 7.40: pick 16.5% · WR 52.7%
  • Strength gain decreased from 3.6 to 3.4
Talents
  • Level 15 Talent Health decreased from +300 to +250

Slark

Pro 7.40: pick 4.9% · WR 46.5%
Saltwater Shiv
  • Stack Restoration Steal rescaled from 3/4/5/6% to 2/4/6/8%
  • Stack Regen Steal increased from 2/3/4/5 to 2/4/6/8
  • Stack Speed Steal increased from 2/3/4/5 to 2/4/6/8

Spectre

Pro 7.40: pick 0.2%
  • Strength gain decreased from 2.5 to 2.4
Talents
  • Level 20 Talent Health decreased from +350 to +325
  • Level 25 Talent All Spectre Illusion Damage decreased from +20% to +15%

Terrorblade

Pro 7.40: pick 4.4% · WR 41.4%
Conjure Image
  • Mana Cost decreased from 55/65/75/85 to 50/60/70/80
Sunder
  • Cooldown decreased from 120/80/40s to 110/75/40s
Demon Zeal
  • No longer affects Reflection illusions
Talents
  • Level 15 Talent Reflection Slow/Damage increased from +10% to +15%

Tidehunter

Pro 7.40: pick 18.2% · WR 48.2%
  • Base Strength decreased from 27 to 26
  • Damage at level 1 decreased from 52–58 to 51–57

Timbersaw

Pro 7.40: pick 15.3% · WR 49.6%
  • Base Strength decreased from 26 to 23
  • Damage at level 1 decreased from 49–53 to 46–50
  • Strength gain increased from 3.5 to 3.6
Talents
  • Level 15 Talent Whirling Death Stat Loss decreased from +2.5% to +2%

Treant Protector

Pro 7.40: pick 13.4% · WR 65.9%
Eyes In The Forest
  • Eyes now have a 50g bounty when killed

Ursa

Pro 7.40: pick 12.4% · WR 50.3%
Fury Swipes
  • Damage per attack decreased from 13/21/29/37 to 12/20/28/36

Viper

Pro 7.40: pick 14.0% · WR 52.1%
Corrosive Skin
  • Damage per second rescaled from 8/16/24/32 to 10/15/20/25
Talents
  • Level 20 Talent Predator Damage Per Missing Health increased from +0.25 to +0.3
  • Level 20 Talent Viper Strike DPS decreased from +80 to +70
Lost the game?Paste a match ID — we show who threw and why: deaths, lanes, items, map replay.

Change notes are Valve’s official patch notes. Pro stats are tournament matches via OpenDota.